I'm working on a map of National Park "Loonse en Drunense Duinen" in The Netherlands. Here's a little snapshot of where I'm at right now.
The brown line with 'ribbon' is the park boundary and I'm having a bit of a hard time making that mesh with the rest of the information. I really want that ribbon effect, but it seems bl**dy difficult for Illustrator to do that with a complex polygon. I've now used an Offset Path effect on a 2nd stroke at 40% opacity, but it's not really working in all cases. Take the spike in the center of the image for example. Anybody have a suggestion on how to deal with that?
Using different styles/colors for different types of routes. Anything blue is cycling, green is hiking and purble is horseback riding. When routes overlap I've tweaked them to be parallel.