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#1
ravells

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I don't know if any of you have come across City Engine. When I saw it, it blew my socks off.

CE is a procedural city generator. At it's core, you define a set of rules and CE then builds a 3d city according to those rules. GIS users can import shapefile or OSM data, for example street networks into CE. The best part is that virtually everything is editable on the fly - if you want to move a street corner a little to the left you can, and the software will automatically recalulate the geometry of everything around it to suit. If you want a building to have, say 10 floors instead of 5, you can move a slider and create the new floors which will all be properly textured (you have to write the rules for it though). Writing the rules ideally requires some programming experience, but the grammar is pretty straightforward for simpler tasks and easy to pick up.

I've bought it (to make my fantasy cities) and I can't tell you how impressed I am with it. The last time I wrote any code was over 20 years ago when computers were young and we all used BASIC.


Website here: http://www.procedural.com/

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#2
Hans van der Maarel

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Very impressive! Can you share some of your results?
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#3
rudy

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Very cool!

#4
Lui

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Oh yet another I want to try and have it, but ... $$$$

#5
Jean-Louis

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Holy Shit!!!
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#6
ravells

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Very impressive! Can you share some of your results?


Nothing worth posting up yet, I'm getting there though!

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#7
ravells

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ESRI have just bought Procedural, the company that makes City Engine...we'll probably see it being streamed into use with ArcGis now.

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#8
Paul H

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Holy Shit!!!

If we could "like" comments then I would "like" Jean-Louis'.

#9
DaveB

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ESRI have just bought Procedural, the company that makes City Engine...we'll probably see it being streamed into use with ArcGis now.

I was thinking... maybe I can find some reason I need to test this software for work... :)
Dave Barnes
Esri
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#10
Dia

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Very informative, new stuff for me. thnx

#11
hereiam133

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WOW that's awesome!!! I just got this as well and I'm not officially stuck in the dream world I have created. Life could not be better.


I don't know if any of you have come across City Engine. When I saw it, it blew my socks off.

CE is a procedural city generator. At it's core, you define a set of rules and CE then builds a 3d city according to those rules. GIS users can import shapefile or OSM data, for example street networks into CE. The best part is that virtually everything is editable on the fly - if you want to move a street corner a little to the left you can, and the software will automatically recalulate the geometry of everything around it to suit. If you want a building to have, say 10 floors instead of 5, you can move a slider and create the new floors which will all be properly textured (you have to write the rules for it though). Writing the rules ideally requires some programming experience, but the grammar is pretty straightforward for simpler tasks and easy to pick up.

I've bought it (to make my fantasy cities) and I can't tell you how impressed I am with it. The last time I wrote any code was over 20 years ago when computers were young and we all used BASIC.


Website here: http://www.procedural.com/



#12
Enzian

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I'm impressed. Potentially a great tool. I'll also drill down and take a closer look...

#13
Matthew Hampton

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In a related news brief today, it seems 'some' western company just bought C3 for $150 million.

C3 is the SAAB military company whose technology automagically creates 3d city models from a combination of aerial sensors on a single-flight. Several sources implied Apple made the purchase.

Whoever was successful at this purchase has the potential to be a game changer with respect to 3d-mapping, search, route finding etc.

Oregon Metro - Portland, OR
www.oregonmetro.gov


#14
ravells

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That is completely amazing! Thanks for the links.

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#15
rudy

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See http://www.esri.com/...ity-engine.html and http://www.procedural.com/




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