Now, if you want to render the outlines, it's simply a case of finding the abrupt changes, the discontinuities, in that depth map. You can do this by looking at the slope of the image, or by running some edge detectors.
I used Whitebox GIS because it has a nice array of edge filters, but it's a bit fiddly to use. Free though. But I'd like to know how you would perform the edge detection on the distance map?
I'd also like to know the best way to thin and vectorise those outlines, so that I can rescale them and display them with antialiasing. I don't know much about smooth vectorisation but I'm hoping you guys will. If you've got any tips for extracting nice clean mountain outlines from my DEM I'd be ever so grateful. Thanks
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