The projection was the cause of the linear artifacts, now my hillshades are coming out way too dark. There are hundreds of thousands of values between 0-150 but only thousands between 151-255. Why is this? In the attached example, the NW aspect pixels should be close to 255 but are coming out as mid-tone and the SE pixel are completely clogged.
Should I do something to my DEM before I generate a Hillshade, or can I just do something to the hillshade? Currently the DEM is 32 bit and the Hillshade is 16 bit. Changing the color ramp doesn't help because it is values that are wrong. The values should be consistent or evenly spread from 0-254.