Hello all, and thanks for the comments. The land/water issue was a problem for me as well since 95% of my maps are rendered with grey representing water. I've tried several different techniques (patterns, DEM/hillshades, etc...)to try to solve this issue and have come to the conclusion that reducing the contrast works best. At least in my opinion. Furthermore, I added text right in the way of eye-train to help clarify.
Thanks for pointing out the similarities of the dashed patterns. I did beef-up the line weight to .75, but I won't go beyond that.
The date and time issue (or lack of) is a client issue, he has about 15 pages of text to explain this thoroughly.
The position of the warriors really represent riffle pits dug in on the bluffs (so that symbology may change altogether). There wasn't too much movement as they were the defenders.
Thanks again for the comments, and keep them coming. This is work in progress.
"Ah, to see the world with the eyes of the gods is geography--to know cities and tribes, mountains and rivers, earth and sea, this is our gift."